Computers are creating an entirely new platform for playing games, between humans or between humans and computers. Guests: Trip Hawkins, Electronic Arts; Bill Budge, Game Designer; Chris Crawford, Atari; Steve Kitchen, Activision Products/Demos: Pinball Construction Set, One on One, Space Shuttle, Excaliber, Larry Bird Basketball Source: www.archive.org
Video Rating: 4 / 5
Thats not even pong
the guy in blue reminds me of the principal on buffy
This video makes me sad about the current state of game development, mostly because of how complex the process now is. For instance, the amount of money spent on marketing is ridiculous. It’s amazing that back then 2 high school guys could come up with a game idea and actually get a contract with EA. Plus, the game they showed them wasn’t even playable! It was a bunch of concept sketches on notebook paper! Try that today!
Trip Hawkins reminds me of Lester from Chuck.
@Survivor87 You can’t teach physics to monkies.
haha i have that tv, still works to
haha i have that tv, still works to
note to future self – if you’re reading this from the future go back to 1984 and kill activision before they create the MW2 noob
>_<
damn they still exist looks like i failed in the future
hahah paradox’s are kewl !
wow some people who comment are just arrogant. I’m 27, grew up with Atari, then the NES, then the Super NES. etc etc. Lets have some respect, if it wasn’t for this step in the history of your video games, you wouldn’t have what you do now. If current teens lived then, they’d be all about the atari or Intellivision just like they are about their Xboxes and such.
Oh, and btw, kids on average weren’t as fat as they are now. Likely because these games weren’t so hugggee in size.
Awesome video!! I used have all those games for my C64…brings back a lot of memories.
@bazfanv2 #LOL how right you are
@fartknockerfartknock and in 20 years time we will have 13 terabyte games,and some kids gonna look back and say OMG he said 13 gigs lol.I wasnt taking the piss, just predicting the future.
27:29 ‘a PC on the phone opens up new worlds’. Certainly!
Porn and hacking to name two…
According to reactions below I shouldn’t hold these guys to be a representation of what programmers are like, so …..pfiew.
Welcome to Computer Chronicles, I’m Ted Bundy, here is my guest, Jeffery Dahmer.
KILL THOSE EA BASTARDS!
@dragoro7 I had it, and I never figured it out how to “play” it
What a vicarious video
Steve Kitchen learns the word “vicarious” and uses it in every sentence. What a pretentious fake.
@MichaelLeppan Couldn’t agree more. The Space Shuttle creator is in a dream world where he is of some slight importance.
@TJOPootertoot If there is anything on Steve Kitchen anywhere it will probably be about how he was kicked out of the industry after someone at last saw what a fake and a phony he was. He says he researched that Shuttle game for 18 months – with a straight face. He is absolutely wallowing in his own sense of importance.
@Seanosaur No they won’t. Look at the film War of the Worlds from 1951. Still looks good today, unlike films from far more recently. If a state-of-the-art game looks good now it will still look decent in 20 years. These games look basic because they were created with two dimensions and primary colours; not something today’s programmers need worry about.
@EarlyLAPunk Really unhealthy looking serial killers, at that. And what pretentious drivel they spout.
I assume the pretentious nerds didn’t realise they were being interviewed by Stewart Kildall, one of the greats of computer design. If he hadn’t been so polite, he could have justifiably laughed in their faces. So, while they sit there telling us how they “sweat blood” to make a couple of games, they are succeeding only in making themselves look very, very foolish.

66k, huge game i think i’ll need to buy a new hard drive to fit that.
P.S. the music on this show is amazing